AI Insights · Timothy · April 2025
Top Trivia Games in Uruguay: Q1 2025 Performance Insights
Explore the performance trends of the top trivia games in Uruguay for Q1 2025, including downloads, revenue, and active users insights from Sensor Tower.
In the first quarter of 2025, the top trivia games in Uruguay showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at each app's journey over the quarter, based on data from Sensor Tower.
Clever - Brain Training Games from DPM APPS LP saw its weekly revenue peak at approximately $561 in the final week of March. Downloads fluctuated, with a notable increase to 1.1K in mid-January, before stabilizing around 600 by the end of March. Active users grew steadily, starting at around 1K and reaching over 1.4K by the end of the quarter.
Trivia Crack: Brain Quiz Games by Etermax experienced a consistent revenue stream, peaking at $203 in early January. Downloads saw a decline from 1.2K at the start of January to 650 by the end of March. Active users also decreased, starting from over 7K and closing the quarter just above 5.4K.
GeoGuessr from GeoGuessr AB had a steady revenue increase, reaching $84 in the last week of March. Downloads varied, with a high of 589 in early March, followed by a drop to 165 by the end of the month. Active users followed a similar pattern, peaking at 906 in mid-March before declining to 494.
Kahoot! Play & Create Quizzes by Kahoot ASA saw a significant jump in revenue, especially in mid-March, reaching $373. Downloads surged to 1.7K in late March. Active users also increased notably, starting at 2.3K and peaking at 4K towards the end of March.
Finally, Peak - Brain Training from Synaptic Labs had modest revenue growth, with a peak of $116 in mid-March. Downloads remained low, with a slight rise to 80 in early March. Active users showed a gradual increase, reaching 405 in mid-March before settling at 344.
For more detailed insights and data, visit Sensor Tower.